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21 results

Elementary robotics teacher manuals

Preview of Year 1 and Year 2 TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Year 1 and Year 2 TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Created by
Mrs Strawberry
These Year 1 and Year 2 Technologies Reporting Grade Descriptors are a great way for teachers to track everything students should be learning throughout each semester of the school year. They are an amazing time saver at report writing time and allow teachers to easily see what each student has achieved. Make assigning grades to your students simple with these Reporting Grade Descriptors and use them to show parents during parent meetings. You can even use them to help develop a bank of report c
Preview of Year 3 and Year 4 TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Year 3 and Year 4 TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Created by
Mrs Strawberry
These Year 3 and Year 4 Technologies Reporting Grade Descriptors are a great way for teachers to track everything students should be learning throughout each semester of the school year. They are an amazing time saver at report writing time and allow teachers to easily see what each student has achieved. Make assigning grades to your students simple with these Reporting Grade Descriptors and use them to show parents during parent meetings. You can even use them to help develop a bank of report c
Preview of Australian Curriculum Reporting Grade Descriptors Technologies BUNDLE

Australian Curriculum Reporting Grade Descriptors Technologies BUNDLE

Created by
Mrs Strawberry
These Technologies Reporting Grade Descriptors are a great way for teachers to track everything students should be learning throughout each semester of the school year. They are an amazing time saver at report writing time and allow teachers to easily see what each student has achieved. Make assigning grades to your students simple with these Reporting Grade Descriptors and use them to show parents during parent meetings. You can even use them to help develop a bank of report comments (but pleas
Preview of BEEBOT PROGRAMMING ACTIVITIES FOR YOUNG LEARNERS.

BEEBOT PROGRAMMING ACTIVITIES FOR YOUNG LEARNERS.

The Bee-Bot Programming Activities Project, designed for kindergarten 1 & 2, and first and second grade classrooms, interweaves the math, language arts, and science curriculum standards throughout its 18 lessons.The students learn to program the BeeBot to go forward, backwards and rotate the Beebot to 90, 180, 270, and 360 degree turns. The manual teaches the students to make a one step, two step and three step program. As the students plan their moves along a Bee-Bot mat, they need to u
Preview of Year 5 and Year 6 TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Year 5 and Year 6 TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Created by
Mrs Strawberry
These Year 5 and Year 6 Technologies Reporting Grade Descriptors are a great way for teachers to track everything students should be learning throughout each semester of the school year. They are an amazing time saver at report writing time and allow teachers to easily see what each student has achieved. Make assigning grades to your students simple with these Reporting Grade Descriptors and use them to show parents during parent meetings. You can even use them to help develop a bank of report c
Preview of Robotics Curriculum for Elementary School (Grade 1-5)

Robotics Curriculum for Elementary School (Grade 1-5)

Our Robotics Curriculum is designed to revolutionize the way educators engage and inspire their students. With technology advancing at a rapid pace, it's essential for students to develop the skills necessary to thrive in the 21st century, and our curriculum is the perfect tool to make that happen.What sets our Robotics Curriculum apart is its hands-on approach. This interactive experience not only captures their attention but also fosters a deeper understanding of complex STEM concepts.Educato
Preview of Introduction to Robotics: Comparing and Contrasting Humans to Robots

Introduction to Robotics: Comparing and Contrasting Humans to Robots

Created by
Doug Haller
What Students DoStudents compare and contrast the capabilities of humans and robots.They complete a Venn diagram listing the similarities and differences between the two. They use their understanding of humans and robots to define “robot,” to list tasks better suited to robots than to humans, and to identify common machines that have some properties of a robot.
Preview of Foundation TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Foundation TECHNOLOGIES Australian Curriculum Reporting Grade Descriptors

Created by
Mrs Strawberry
These Foundation Technologies Reporting Grade Descriptors are a great way for teachers to track everything students should be learning throughout each semester of the school year. They are an amazing time saver at report writing time and allow teachers to easily see what each student has achieved. Make assigning grades to your students simple with these Reporting Grade Descriptors and use them to show parents during parent meetings. You can even use them to help develop a bank of report comments
Preview of Drawing with Beebots Task Cards

Drawing with Beebots Task Cards

Created by
Kiwi Learning
This simple lesson makes coding come alive by creating a unique artwork with Beebots! Each task card creates a different simple shape, giving instant feedback about how correct your coding is.This resource includes:6 pre-designed task cards2 blank task cards for inventive playFull colour and black and white optionsTeacher notes and helpful hints
Preview of Lego WeDo 2.0 Robotics Starter Powerpoint for Teachers

Lego WeDo 2.0 Robotics Starter Powerpoint for Teachers

All the slides you need to begin your own WeDo 2.0 Robotics class.Includes step by step instructions, that combines ideas from the Lego Education app to get your robotics program started easily.All fonts are dyslexic friendly.
Preview of Robotics NXT Beginner Program

Robotics NXT Beginner Program

Created by
Created by K
Teach your students the basics of the Lego Mindstorms NXT program using this ready-to-go package. It includes all visual Powerpoints to teach each lesson along with various assessments. The teacher guide will help move you through the program and students will learn to move their robots forward, backward, and rotations. They will then begin using the Sound Sensor and the Light Sensor to complete an obstacle.Included is a total of 6 lessons, each between 1-2 hours.
Preview of LEGO MindStorm EV3 Robot -  Challenge Tasks Set A TEACHER RESOURCE (non-SCRATCH)

LEGO MindStorm EV3 Robot - Challenge Tasks Set A TEACHER RESOURCE (non-SCRATCH)

Introducing Robots to your students can be intimidating. I know, I was these a few years ago. Yes, there are lots of supports out there but I found most of them either too basic or too over whelming! Now that I have made it up my own learning curve, I want to share my knowledge with you with the documents I wish I had starting out...***Are you using the new SCRATCH based Lego MindStorm software? If so click here for an updated version: https://www.teacherspayteachers.com/Product/New-SCRATCH-
Preview of STEM Robotics EV3 Lessons 1-6 - just display and go

STEM Robotics EV3 Lessons 1-6 - just display and go

Created by
Mr XrobotX
Purpose: 6 + Hour  STEM X-RobotX curriculum for teachers and FLL coaches to use with their students.  Teachers will have the ability to display the 30 slides in sequential order and end up with 6 sessions (1-2 hours each) of activities.  By the end of the 6 lessons children will have the ability to use the large motors to complete a “race track” forward and backwards.
Preview of A Blue-bot Guide for Teachers and Students

A Blue-bot Guide for Teachers and Students

A guide to using Blue-Bots for teachers and students including:How to turn them onHow to make them moveHow to make them talk to each otherHow to make it talk when movingHow to charge themHow to use the Blue-Bot appIdeas for teaching Literacy, Numeracy and topic work with Blue-Bots
Preview of RobotC  "IF Statement" help file

RobotC "IF Statement" help file

Created by
Nathan Tandberg
What is an "IF statement?"What is and IF / ELSE Statement?"What is an "IF" within an "IF?"Programming in RobotC but unsure of Ifs?This guided explanation WITH example coding will guide you through exactly what these commands are and how they are used.This help file can explain it to you the teacher AND you can have students read through it. Once read, majority of students feel confident to begin trying the commands to watch things happen using their cortex and sensors.Be on the watch for other
Preview of VEXcode IQ Blocks

VEXcode IQ Blocks

Created by
LL's Toolbox
My students are using the VEXcode IQ Blocks with chromebooks this season. After answering numerous repitive questions I decided to make a reference book for my elementry teams. This manual is 21 pages long and describes every block within the program. It also details how to download and how to start programing. All of my items on TPT are no fuss. Just items I use in my own classes that I thought would be helpful to others. I've designed this manual to be downloaded from Google Drive as a PD
Preview of Lego Mindstorms EV3  - 2 Sensor Line Follower

Lego Mindstorms EV3 - 2 Sensor Line Follower

Created by
Rushed Teacher
This program is a fantastically simple and effective line follower. Use it as a starting point to get your robot to follow a black line around a course. Adjustments can be made to the speeds and reflected light intensity so that your robot can negotiate even tighter turns or work with various colours of line. Simply check that you have the sensors and motors plugged into the same ports as the program and that you have two colour sensors mounted relatively close together at the front of your robo
Preview of STEAM Student Set Teacher's Guide

STEAM Student Set Teacher's Guide

120+ pages of detailed instruction and classroom management tips.
Preview of FuzePlay Curriculum

FuzePlay Curriculum

Created by
FuzePlay
FuzePlay closes skills gaps and prepares future minds to make the impossible possible! Our technology platform enables high-tech toys for the non-tech through turn-key subscription based computer science programming geared for PreK-6 classroom and home use. We FUZE Play!
Preview of What to do when you can't upload code to your Arduino

What to do when you can't upload code to your Arduino

Created by
MORE Tech
The Arduino Uno is a powerful micro-controller with a relatively low barrier to entry and a high ceiling for what you can create. Unfortunately, sometimes our computers have trouble uploading code to the board. This article will help you diagnose why your code isn't uploading and figure out what to do to fix it. You can find more helpful resources and Arduino lessons on Makerplace: https://makerplace.moretech.co
Preview of Mindstorms EV3 Sumo Robot program

Mindstorms EV3 Sumo Robot program

Created by
Rushed Teacher
This is a simple sumo robot program that will get your robot to actively search for an opponent and then push it out of the sumo ring. The program is designed to work on a black surface with a white ring around the outside, but could be easily adjusted for white or other coloured surfaces.
Showing 1-21 of 21 results