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Theoretical and Experimental Probability Self-Checking Digital Activity

Rated 4.5 out of 5, based on 4 reviews
4.5 (4 ratings)
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Math With Meaning
6.8k Followers
Grade Levels
5th - 8th
Resource Type
Standards
Formats Included
  • PDF
  • Google Apps™
  • Internet Activities
Pages
1 sheet + recording sheet + teacher guide
$2.50
$2.50
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Math With Meaning
6.8k Followers
Includes Google Apps™
The Teacher-Author indicated this resource includes assets from Google Workspace (e.g. docs, slides, etc.).

What educators are saying

My students really enjoy the immediate feedback they get from the self-checking activities. These activities cover the content and in most situations are scaffolded as well. The mystery picture, game, etc. is a motivator and a bit of fun for the students to uncover.
Used this for some probability review with my 8th graders before state testing. Loved the engaging lottery aspect too! Super fun!

Description

Looking for a fun self-checking activity to practice working with theoretical and experimental probability? Students will use spinners and frequency tables to answer 20 questions in this engaging, no-prep digital lottery activity!

This activity requires students to find the theoretical and experimental probabilities of simple events and to use theoretical probabilities to make predictions. Please view the preview file to make sure that this activity is appropriate for your students.

In this activity, students will answer questions in order to scratch off their digital lottery ticket. As they correctly answer questions, more of the scratch-off card is revealed. After correctly answering all the questions, students check over their card to see if it is a winner.

In theory, there is a 10% chance of each student winning; however, this amount is subject to random selection and the actual data may not match the theoretical probability. Winning cards are not guaranteed until all questions are answered correctly. Just for fun, I suggest providing a small prize to any student who reveals a winning card.

Also, please be aware when assigning this activity: if students close and reopen this file, they will get a new lottery ticket. For this reason, if assigning for homework, ask your students to take a screenshot of their ticket if they have a winning card.

This product includes the following:

  • A link to the activity on Google Sheets
  • Detailed directions for how to share the activity with students
  • An optional recording sheet
  • Answer key

Please note that this activity is NOT editable. The text, problems, and images are not able to be changed.

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Total Pages
1 sheet + recording sheet + teacher guide
Answer Key
Included
Teaching Duration
30 minutes
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Standards

to see state-specific standards (only available in the US).
Approximate the probability of a chance event by collecting data on the chance process that produces it and observing its long-run relative frequency, and predict the approximate relative frequency given the probability. For example, when rolling a number cube 600 times, predict that a 3 or 6 would be rolled roughly 200 times, but probably not exactly 200 times.

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