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3rd Grade Multiplication Halloween/Fall Math Escape Room Boom Cards™

Rated 4.92 out of 5, based on 12 reviews
4.9 (12 ratings)
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The Great Classroom Escape
2.3k Followers
Grade Levels
2nd - 3rd, Homeschool
Resource Type
Standards
Formats Included
  • PDF
  • Internet Activities
Pages
21 Boom Cards™
$5.00
$5.00
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The Great Classroom Escape
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Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

Great resource and easy to use and assign. Bummed my district got rid of boom cards so now i cant use it

Description

Multiply, divide as fast as you can! Your class has to catch the Candy Corn Man! This fun digital escape room is the perfect activity for a class Halloween party or for a review of multiplication strategies any time of year. This activity is hosted on the Boom Learning℠ platform. It is also available as a Google Forms™ activity if you do not use Boom Cards™. There are no clues to hide, and the digital breakout is completely self-checking! Students will be racing to capture the Candy Corn Man by multiplying with arrays, solving multiplication word problems by writing equations or drawing visual models, and solving word problems. The word problems focus on multiplication with the numbers 1, 2, 5, and 10. Some of the word problems allow students to view the problem as a missing factor multiplication problem or a division problem in which equal groups need to be formed.

To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

Escape rooms are a great way to encourage student engagement and cooperation, especially during holidays. This worksheet alternative is great for review, extra practice, enrichment, or even assessment. It is recommended that the escape room be done in pairs or groups of 3, however it can also be completed as a whole class or by individual students. The PDF includes instructions to help you successfully implement this activity for distance learning.

An optional student recording page provides space for students to write equations and draw visual models to assist in solving the puzzles. Students can use this page to demonstrate the operations & algebraic thinking standards that are in this activity. This online breakout is easier than some of our other escape rooms because it is designed to be used earlier in the school year. Many students will be able to complete this activity independently. Using the recording page for students to document their work makes this a great assessment activity to see where students are at in their understanding of multiplying with arrays and multiplication word problems.

Skills required to complete the puzzles:

  • Write and solve multiplication equations based on arrays (single-digit multiplication). 3.OA.A.1
  • Solve word problems by either viewing them as missing factor problems (5 x ? = 45) or by seeing them as division problems (for example 45 ÷ 5 = ?) by drawing visual models to create equal groups or relating multiplication to division. 3.OA.A.3
  • Solve multiplication word problems by writing equations with a symbol for the unknown or creating drawings.
  • Be able to solve multiplication problems for multiples of 2, 5, and 10.
  • Read carefully and solve simple puzzles

What is included in the PDF?

  • Easy to follow instructions
  • Answer key
  • Teacher Tips
  • Optional recording page for students to show their equations and visual models
  • Optional success signs to snap a photo with to celebrate capturing the Candy Corn Man

FAQ

  • How long will this take? That is the hardest question as the answer varies depending on each classroom, student, or group. Some students with a firm grasp on the concepts covered in this escape room will be able to complete the challenge very quickly (20 minutes), others will take longer. The majority of students will take between 35-45 minutes. Requiring students to use the recording form will increase the amount of time required to complete the puzzles. The form will not save student data, so if you are worried about your students not finishing on time, simply have them write their answers on scratch paper. They can then come back and quickly re-enter their answers and pick up where they left off.
  • Will students have to search the web to figure out the puzzles? NO! All of the information needed will be provided in the Boom Cards™. The math in this activity is all standards-based.

See all of our 3rd Grade Math Escapes

View all of our online math breakout games

Check out the Google Forms™ version of this activity

Total Pages
21 Boom Cards™
Answer Key
Included
Teaching Duration
55 minutes
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Standards

to see state-specific standards (only available in the US).
Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7.
Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.

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