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3rd Grade Math St. Patrick's Day Digital Escape Room Boom Cards™

Rated 4.5 out of 5, based on 2 reviews
4.5 (2 ratings)
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The Great Classroom Escape
2.3k Followers
Grade Levels
2nd - 4th, Homeschool
Resource Type
Standards
Formats Included
  • PDF
  • Internet Activities
Pages
22 pages
$4.50
$4.50
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The Great Classroom Escape
2.3k Followers
Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

Description

Third grade math skills will be needed to free the leprechaun in this fun St. Patrick's Day digital escape room. Students will be engaged in solving puzzles involving finding the perimeter of polygons, solving multi-step word problems, finding missing factors, and more. Best of all, there are no clues to hide or answers to check; this online breakout is super simple to implement and completely automated by Boom Cards™! This activity is also available in a Google Forms™ version.

To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for modern Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (a form of play that gives instant feedback to students for self-grading Boom Cards). For assignment options that report student progress back to you, you will need to purchase a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

In order to complete the puzzles in this escape room, your students will need to be able to:

  • Find the perimeter of a polygon
  • Solve multi-step word problems using the four operations
  • Add and subtract within 1,000
  • Round to the nearest ten and hundred
  • Multiply a single digit by a multiple of ten
  • Solve simple substitution ciphers (substituting a letter for a number)
  • Find missing factors or divisors (within 100)

Digital escape rooms are a great way to review material, encourage collaboration, integrate technology, and keep students engaged with a fun, educational activity related to a holiday!

FAQ

  • How long will this take? That is the hardest question as the answer varies depending on each classroom, student, or group. Some students with a firm grasp on the concepts covered in this escape room will be able to complete the challenge quickly (30 minutes), but most will take loner. The majority of students will take between 35-55 minutes.
  • Will students have to search the web to figure out the puzzles? NO! All of the information needed will be provided in the Boom Deck™. The math in this activity is all standards-based.
  • Can this be used for distance learning? Absolutely! Boom Cards™ are great for distance/remote learning or in-class teaching.

This activity is also available in a Google Forms™ version.

See more digital escape rooms based on third grade math standards!

View all of our standard-based math activities

See all of our Boom Card™ Escape Rooms

Total Pages
22 pages
Answer Key
Included
Teaching Duration
50 minutes
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Standards

to see state-specific standards (only available in the US).
Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
Use place value understanding to round whole numbers to the nearest 10 or 100.
Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
Multiply one-digit whole numbers by multiples of 10 in the range 10–90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.
Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7.

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