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Geometry Games | U-Know Geometry Review Games | Math MINI Bundle 5th Grade

Rated 4.75 out of 5, based on 4 reviews
4.8 (4 ratings)
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Fun in 5th Grade
36.9k Followers
Grade Levels
5th
Resource Type
Standards
Formats Included
  • Zip
Pages
70 pages
$6.50
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Fun in 5th Grade
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Products in this Bundle (2)

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    1. Do you need 5th grade math review games to help your students learn quicker and with more FUN? Use this bundle of 15 5th grade math U-Know games to have them practice math skills while also having fun!! This fun and engaging game will make the skill of practicing standards something students WANT to
      Price $39.99Original Price $56.25Save $16.26

    Description

    Geometry can be fun to learn when you let students practice with this engaging game that will make the 5th grade geometry skills something students WANT to do!

    Works great for math centers / stations, early finishers, or small group. Students will be begging to practice with this activity! I’ve had many students ask to play at recess and even lunch!

    Get this as part of my 5th Grade U-Know Game Bundle!

    What do you get?

    • U-Know Cards (Color): 2 sets of 56 color cards with problems for students that review the 5th grade geometry standards OR anyone that needs more practice with 2-D figures and coordinates!
    • U-Know Cards (Print Friendly): 2 sets of 56 black and white cards with problems for students that review the 5th grade geometry standards OR anyone that needs more practice with 2-D figures and coordinates!
    • Direction Sheet: Step by step instructions for playing the game
    • "Types of Special Cards" sheet: A page explaining how the special cards work. (Draw 2, Skip, Reverse, and Wilds)
    • Answer Key: One page with all of the answers for each card listed.
    • Accountability Pages: Pages for students to record answers. Available with both grids and no grids.
    • Back of Cards Design: Print on the backs of the cards to make the double sided.
    • "Cheat Sheet": Sheet listing properties of most common polygons for 2D figure set. Use for differentiation.

    Types of Cards (Check out the previews for each set to get a better look at what's include and types of questions.)

    2-D Figures

    • Cards with a statement about 2-D figures and students need to determine whether the statement is true of false
    • Cards with a figure that students need to classify by its attributes
    • Cards where students need to explain why a statement is true
    • Cards where students need to determine whether the figure is a regular or irregular polygon
    • Cards with definitions and students need to supply the answer
    • Cards with two shapes and a statement and students need to determine which shape matches the description
    • Cards with figures and students need to determine how many lines of symmetry the figure has
    • Cards with triangles and students need to classify the triangle by its angles or the lengths of its sides

    Coordinates

    • State the ordered pair for a specific point.
    • Name the letter for given coordinates.
    • Use directions to move from a point to a new point and state that ordered pair.

    What is U-Know?

    U-Know is a fun and engaging card game where students practice topics in a repetitive way. I also use U-Know in math stations throughout the year to spiral concepts for students. U-Know comes in MANY topics! So, once students learn the game, it will become a self-run station!

    U-Know is played with students matching color/number to the card the previous player put down. Once they put their card down, they must read and answer. If correct, play moves on. If incorrect, player draws 2 new cards and play moves on. Students check answers with the included answer key.

    If you like this game, be sure to check out my whole line of U-KNOW Games!!!

    ★★★You might also like:★★★

    Multi-grade level SUPER MEGA bundle

    My other U-KNOW games!

    My other Math resources!

    *****************************************************************************

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    Total Pages
    70 pages
    Answer Key
    Included
    Teaching Duration
    N/A
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    Standards

    to see state-specific standards (only available in the US).
    Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
    Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
    Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category. For example, all rectangles have four right angles and squares are rectangles, so all squares have four right angles.
    Classify two-dimensional figures in a hierarchy based on properties.

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