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Design a Mars Colony: STEM / STEAM Project Guide

Rated 4.74 out of 5, based on 40 reviews
4.7 (40 ratings)
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Vivify STEM
6.9k Followers
Grade Levels
6th - 12th, Homeschool
Standards
Formats Included
  • Zip
Pages
86 pages
$15.00
$15.00
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Vivify STEM
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What educators are saying

This helped my 7th grade students organize their information for their Mars "colony project." Excellent break down of all that needs to be included as we look toward actually establishing a base on another planet. It has a great application to real world science.
My high school STEM class really enjoyed making plans for and finally building a model of their Mars colony. Student handouts were self-explanatory and engaging.
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Description

Mars Colony STEM Project Guide

Design a colony on Mars! Take your STEM or STEAM classroom or program to the next level with this in-depth engineering design STEM challenge. Students will apply scientific concepts, math skills, critical thinking, research, and engineering design to plan a long term habitat on Mars. This creative and in-depth project is a great activity for your classroom or afterschool program!

Part of a Mars Colony Project Bundle: This product is part of a larger bundle of activities to support your students in research, design, and building of a habitat on Mars. Click to see full bundle.

Designing a Mars Colony is a real multidisciplinary project with creative and critical thinking a central part of the process. Students will need to consider questions like: How will colonists get food? What is the Martian environment like? Will our colony have a government? How do we prevent boredom?

Students learn about current efforts to colonize Mars and the harsh environment of this barren world. Students research and brainstorm engineering and mental health design solutions to keep colonists alive, healthy, and happy. The final colony design is put to the test with various scenarios such as meteorites, power loss, or communication issues. Educators may take this project a step further by providing students with materials to build the final colony design and present solutions. 

Engineering & Mental Health Design

Students will design a colony considering both human health and happiness. This project guide includes handouts to have students reflect on life on Earth followed by brainstorming and designing solutions to apply to a Mars colony that includes the following areas:

  • Food Source
  • Energy Source
  • Water Source
  • Air Source
  • Transportation
  • Entertainment
  • Government
  • Homesickness

Mars Colony STEM / STEAM Project Includes:

  1. Detailed teachers guide with links to resources
  2. Photos of prototype examples
  3. Student handouts to guide teams through the engineering design process including reflection on society on Earth, learning about Mars, research, brainstorming solutions, designing colony, testing colony against scenarios, and final design.
  4. Student recording sheet for each step of the process
  5. Math extension word problems

Looking for more STEM lessons? Our team of engineers and educators is dedicated to developing low-prep and high-quality STEM activities for any classroom! Click below to learn more:

  1. Vivify's Scope & Sequence + Standards Alignment
  2. Vivify's Resource Guide
  3. Learn about the 3 Stages of STEM
  4. Vivify STEM Membership

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Total Pages
86 pages
Answer Key
Included
Teaching Duration
1 month
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Standards

to see state-specific standards (only available in the US).
Understand the concept of a ratio and use ratio language to describe a ratio relationship between two quantities. For example, “The ratio of wings to beaks in the bird house at the zoo was 2:1, because for every 2 wings there was 1 beak.” “For every vote candidate A received, candidate C received nearly three votes.”
Understand the concept of a unit rate 𝘢/𝘣 associated with a ratio 𝘢:𝘣 with 𝘣 ≠ 0, and use rate language in the context of a ratio relationship. For example, “This recipe has a ratio of 3 cups of flour to 4 cups of sugar, so there is 3/4 cup of flour for each cup of sugar.” “We paid $75 for 15 hamburgers, which is a rate of $5 per hamburger.”
Use ratio and rate reasoning to solve real-world and mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape diagrams, double number line diagrams, or equations.
Compute unit rates associated with ratios of fractions, including ratios of lengths, areas and other quantities measured in like or different units. For example, if a person walks 1/2 mile in each 1/4 hour, compute the unit rate as the complex fraction ½/¼ miles per hour, equivalently 2 miles per hour.
Recognize and represent proportional relationships between quantities.

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